I've been following a series of tutorials on how to make a simple multiplayer FPS game. He shows us how to set up PUN (Photon Unity Network) multiplayer. Apparently, PUN is not good for syncing anything that has to do with physics. I want to make a throwing knife that players can throw at eachother (odd, I know). Of course this requires physics. Is it possible to fake it, maybe using ray casting? Is my logic correct? With no physics is there a way I could still see a knife flying in the air?
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